In my last blog post, I showed a teaser pic and asked if any of you had any idea what was going on in the pic. I got a few interesting comments on it, both here and elsewhere. So here's the story of what happened...
A while back when I had a sub from Montreal visiting for the week, since he was a fan of board games...I decided we'd play one. That explains the game you may have noticed in the background of the pic. But of course there are plenty of ways to make the game more interesting when playing with a kinky sub. So I turned it into what I called Kink-opoly. I've played this with a few subs since then, and I also change it up or add some sort of twist to it, but it usually goes something like this:
Either I or my sub writes each property group on several slips of papers. For example, "Light Blue", "Dark Purple", "Green", "Railroads, "Utilities", etc. Those slips of paper get put into a bag or box, then the sub draws 3 or 4 of them (again, something I've changed based on the sub and how much I think he can handle). Before this, I gather a bunch of things from the playroom and conceal them in a zippered pouch or bag, so my sub can't see what's inside. Usually this includes several pairs of handcuffs, shackles for ankles, maybe some clothespins and/or nipple clamps, sometimes a vibrating wand, etc. In this case, that included my Electro Lockdown Chastity Cage and my Zeus Deluxe Digital Power Box. Each time the sub lands on anything in those property groups, another piece of gear comes out of the "mystery bag" and used on the sub. With e-stim, this could mean the electro gets turned on, or if it's already on, it gets cranked up to the next level, etc.
So the game might go something like this (and in this case, it definitely went something like this)...
Let's say the sub draws "Orange", "Light Purple", and "Railroads". He rolls the dice, he lands on a light blue property. Whew! Safe, for now. Next turn, he lands on an orange property. I go into the mystery bag and decide to lock him in a pair of handcuffs...I'll start with the chain link cuffs, to allow him more freedom of movement than the hinged cuffs would. His next roll, OHHH!...he has to draw a card, and it tells him to go to the nearest railroad...guess that means I'm pulling out the...hmm, hinged cuffs this time! I lock them on him, and now he has even less movement. But he rolled doubles, so he holds out his hands, hoping I'll hand him the dice from my side of the board. Nope...gonna have to reach for them boy, just be glad I haven't locked your balls in a humbler...YET!
Eventually, this sub was locked in the electro chastity cage, then when he landed on one of his drawn property groups again...I hooked up the electro power box and turned it up to level 3 (since 1 and 2 are hardly felt). My typical rule for things like electro and the more cruel nipple clamps...they stay on (or electro turned on) until he passes Go twice. But if he landed on another one of those properties before that happened...no relief, instead of the electro coming down, it only gets cranked up higher until he goes around twice without landing on any of the property groups he drew.
So that's pretty much how it goes. You can see a few pics in this post of this sub...once when the electro was cranked up a few levels, and another when his luck really sucked...he just couldn't seem to make it around the board twice without landing on one of those properties, so before he knew it, his locked cock was dealing with level 10+ electro. Poor boy! I also included a few pics of my sub from Montreal...playing this game on 2 different days of his visit. You can see how I changed things up from one game to the next. From mega-handcuffs and clothespins, to spreader bars, bungee cords, and more...including clothepins that would ALL be yanked off with a string...if he made one wrong move!
Bondagebuddy2 on January 22, 2020 06:54
sub_boi on March 17, 2020 00:33